- The Prompt Innovator
- Pages
- Can AI Hardware Be Saved From Itself?
The $230 Million Question: Can AI Hardware Be Saved From Itself?
After a year of spectacular hardware failures, the legendary Apple designer is betting that AI devices don't need to be faster—they need a soul.
Here's what $230 million in venture capital bought the makers of the Humane AI Pin: A device that overheated while projecting lasers onto your palm to tell you the weather. A gadget so fundamentally misguided that when reporters asked for a demo, the team's killer feature was... checking the forecast.
The Pin raised that staggering sum at an $850 million valuation before it even shipped. It was pulled from shelves less than two years later. The Rabbit R1, its spiritual cousin in catastrophic AI hardware, disappointed over 100,000 people who pre-ordered based on flashy demos and bold claims. Together, they've become cautionary tales so potent that the industry has started asking an existential question: Should AI hardware exist at all, or should everything just be an app?
Into this graveyard of ambition steps Jony Ive.
At OpenAI's developer conference in San Francisco this week, the man who shaped the aesthetic of modern computing made a confession that felt like an indictment of his own legacy: "I don't think we have an easy relationship with our technology at the moment." And then he did something rare for a designer of his stature—he admitted what comes next isn't about solving technical problems. It's about solving human ones.
The Anti-Optimization Manifesto
The devices Ive is building with OpenAI CEO Sam Altman remain deliberately vague—a "family" of products that won't resemble phones or laptops, possibly screenless, aware of your surroundings through cameras and microphones. But what's revolutionary isn't the form factor. It's the intent.
While Silicon Valley spent 2024 optimizing AI for productivity, Ive is designing for something harder to quantify and impossible to benchmark: human wellbeing. The devices should "make us happy and fulfilled, and more peaceful and less anxious, and less disconnected," he explained. It's a mission statement that would have seemed hopelessly naive even five years ago, before we all realized that our infinitely capable smartphones had made us measurably more miserable.
In a recent talk, Ive emphasized that minimalism shouldn't be about merely removing clutter—products can be "strikingly clean and yet devoid of soul." Instead, he described it as "bringing order to chaos, not simply for aesthetic reduction." It's a philosophy that represents an evolution from his Apple years, when he pursued what he called "profound and enduring beauty in simplicity." Now, simplicity isn't enough. The devices need meaning.
This is Ive's design reckoning, and it's happening at exactly the right—or possibly wrong—moment.
Why Everyone Else Failed
The wreckage of 2024's AI hardware boom tells a consistent story. The Rabbit R1 and Humane AI Pin "failed to solve problems that people truly care about." They were solutions in search of problems, technology demos masquerading as products. The Pin cost $699 plus a $24 monthly subscription to do things your phone already did, just slower and hotter. The R1 gave you another screen when you already had one in your pocket.
But the deeper issue wasn't technical—it was philosophical. These devices treated AI as a feature to be optimized for efficiency. They never asked whether efficiency was what we needed. Both devices missed a crucial opportunity: integrating with existing user behaviors rather than demanding new ones. They required people to change their lives to accommodate the technology, the exact inverse of good design.
Ive and Altman seem to understand this. "As great as phones and computers are, there's something new to do," Altman said on stage, suggesting they're not trying to build a better smartphone—they're trying to imagine what comes after smartphones have made us exhausted.
The Long Game
Ive's team has generated "15 to 20 really compelling product ideas" in their search for the right approach. That number is revealing. Most startups would have shipped idea #3. Ive is still exploring. The formal collaboration began last year when OpenAI and Ive's design firm LoveFrom launched a joint project called Io, which OpenAI acquired outright this May while keeping Ive independent.
"With the launch of ChatGPT, it felt like our purpose over the last six years became clear," Ive reflected, suggesting LoveFrom had been quietly preparing for this inflection point since 2019. "We were starting to develop some ideas for an interface based on the capabilities of the technology."
The target launch is reportedly late 2026, and the Financial Times notes that development has already hit technical snags. "Hardware is hard," Altman acknowledged with characteristic understatement. But that timeline might be wisdom rather than delay. Better to be slow and right than fast and joining the Humane AI Pin in the tech failure hall of fame.
Meanwhile, Meta has quietly proven there's an appetite for AI wearables done right, selling roughly 2 million pairs of its AI smart glasses since 2023. The key difference? They augmented existing behavior (wearing glasses, taking photos) rather than demanding entirely new ones.
The Impossible Standard
In the announcement video for Io's acquisition, Altman called the forthcoming device "the coolest piece of technology that the world will have ever seen." Ive added they were "literally on the brink of a new generation of technology that can make us our better selves."
It's hyperbole that borders on hubris, but it's also oddly specific in its ambition. Not "the most productive" or "the most powerful"—the coolest and the most transformative to our humanity. That's either visionary or delusional, and we won't know which until 2026 at the earliest.
What makes this fascinating is that Ive has been here before. The original iPhone wasn't the most powerful smartphone when it launched. It was slower than competitors, lacked features, couldn't copy and paste. But it was cool, and more importantly, it felt inevitable—a glimpse of a future that was always coming. That's the bar they've set for themselves.
The Deeper Question
Can hardware fix our troubled relationship with technology? Or is the problem deeper than any device can reach—embedded in business models that profit from our anxiety, in social dynamics that reward performative productivity, in a culture that's forgotten how to be bored?
Ive seems to believe that thoughtful design can at least point toward answers. "Rather than seeing AI as an extension of those challenges, I see it very differently," he said, framing AI not as another layer of digital overwhelm but as a potential escape from it. It's an optimistic vision, maybe even naive. But after a year of watching AI hardware chase efficiency and fail spectacularly, naivety might be exactly what the industry needs.
The real innovation here isn't technical—it's ethical. It's the radical proposition that our devices should serve our wellbeing before our productivity. That they should have soul before they have features. That making us happy matters more than making us efficient.
Whether Ive and Altman can deliver on that promise is almost beside the point. The fact that they're asking the question at all might be the most important contribution they make.